Just a quick little update posting up what I said I would last night. Thanks for taking a look :D.
Wednesday, 4 December 2013
Monday, 4 November 2013
Thursday, 17 October 2013
Here are a couple renders of my final high poly mesh. I'm working on the low now I'll post more when I have baked it down and have something cool to show.
here's a link to Ben Mauro's work on Elysium where you can see the concept I worked from.
Ban Mauro's Work - Elysium
Tuesday, 27 August 2013
Monday, 26 August 2013
I Haven't updated this in a while, here is a small weekend thing I did. I've been watching a lot of stuff on different techniques in Zbrush for hard-surface modelling here is a quick sketch of what I had done. I need to work on the texture a bit more Ill update it tomorrow :)
Tuesday, 4 June 2013
Thursday, 30 May 2013
I did a quick screen grab in keyshot of the Alien sketch, I don't think it was fully rendered out though my computer is slow and old as hell.
I also started on a Dwarf sketch that so I should be updating soon with that. I found the concept on CGhub here is a link to the artists work he is a badass.
Monday, 27 May 2013
Thursday, 23 May 2013
I've recently been working on this I wanted to try my hand something more then just hands or feet. I'm going to be painting it here tonight, I have only really quickly messed around with polypaint so It should be a fun experiment. Hopefully it turns out well, I'll post an update asap.
Thanks for taking a look :)
The alien concept was by Fernando Acosta , a great concept artist .
Thursday, 16 May 2013
Thursday, 18 April 2013
Monday, 8 April 2013
Sunday, 24 March 2013
Update... finally! I've added the hair along with the torso. I had some troubles with the hair but I'm happy with were it is right now. I've also been messing with the face a lot I think its at a good place now.
The torso is going to be an experiment for me as I'm going to be making all the basic shapes in Zbrush and then re-doing the mesh in Topogun.
Hopefully it turns out , will update more soon.
Thursday, 28 February 2013
Trying to figure out the hair (Tendrils), here is what I have so far.
They are all the same mesh I'm just going to reshape and make a more organic shape of them now that I have them in Zbrush. Fixed a bunch of problems with the face and figured out the hair a little, I think (still testing deferent things in maya out).
Monday, 25 February 2013
First Post!!! :)
I'm a huge fan of Starcraft and being an aspiring character artist I figured it would be a good challenge to try and recreate Kerrigan as my first female character. All I have to do is make sure she doesn't look like a mutant lol. I'll be making the hybrid version, where she is human but with the tendrils for hair.
|Kerrigan reference from SC2 HOTS|
I did a little paint over to try and work out features and to just try and make her look prettier. Left side is the revised one.
This is the first I can show of her because anything before this looked silly.
A little paint over trying to figure things out.