Monday 22 June 2015

Hi, long time no post but...

Seeing as I've redone my website, I felt I needed to start throwing more work up on here again as well. I've been working on a couple things to add to my portfolio. For now I have a couple props/textures, Ill be posting more and current WIP stuff tomorrow.

High Poly Fantasy Pillar :  

I'm a huge fan of Joe Mad, his style and the Darksider art so I wanted to try and do something in that style.

I'll add trims to the top and bottom to cap it off but other then that its basically done, I'll hopefully bake down this High res to a low res mesh tomorrow after work, 


Minor *Update* : Added trims, didn't get a chance to sit down and get to work till 9pm so I'll be making the Low poly mesh tomorrow after work

Tiling Cobblestone : WIP

Another more work in progress is a tiling cobblestone texture, (Not so tiling right now lol) I'll be finishing it up right after the pillar. I'm thinking I should be able to bake out a height map with multiple ground textures and the cobblestone so I can have the stones covered by Mud or in puddles or on dry ground and blend it together for different variations.



Thanks for taking a look .

Wednesday 21 January 2015



Some quick Zbrush screen shots of a recent bust I've been working on. I wanted to my a cyberpunk guy and Ive been messing with Fibermesh to create the hair. I like the results I'm hoping I can use it to bake down more science needs to be done :) .

Wednesday 6 August 2014

Here is a sketch I've been working on just on my lunches practicing some Hard surface modelling. The concept was of a Futuristic Link. I've added a bit more mechanics to it though. Thanks for taking a look. :)


Monday 7 July 2014

Back to work on this guy, small changes learning the new texturing stuff (dat material definition) more updates to come this week.


Thursday 3 July 2014

Heya, thought I'd post another sketch I've been working on my lunches lots to do with the armor and hair. More to come :P





Tuesday 17 June 2014

I bought a new PC recently and have finally been able to start cranking out some stuff. Here is my Low poly of the Knight with the beginnings of some textures (Soooo much brown!!!). I will be straying from the concept so I can add more color and things but I thought Id post it anyway. Lots more to come and probably random sketches from lunches. 


Wednesday 7 May 2014

Quick sketch I had been doing at work, The concept I based it off of was from the amazing artist Dan Luvisi.